The ray tracing support that was recently discovered in a preview build for Minecraft on the Xbox Series X and Series S consoles was mistakenly added by the developers.
According to a tweet posted on Minecraft’s official Twitter handle, the prototype code that enabled this feature “has been removed from Preview and doesn't signal near future plans to bring raytracing support to consoles.”
The previous Minecraft Preview build available to Xbox Insiders inadvertently included prototype code for raytracing support on Xbox consoles. This early prototype code has been removed from Preview and doesn't signal near future plans to bring raytracing support to consoles.— Minecraft (@Minecraft) March 31, 2022
On March 29, 2022, The Verge’s Tom Warren spotted the feature while playing the new preview build of Minecraft on his Xbox. He found that players were able toggle ray tracing on and off by taking a few steps beforehand.
This discovery excited many Minecraft players on Xbox Series X/S as they had been awaiting the inclusion of ray tracing for the game on their console since Microsoft teased the idea in a blog post in 2020.
However, it seems like their excitement will now fade as there is now uncertainty over whether ray tracing will ever arrive in the game for their console.